The byte ordering of multibyte data in memory matters if you are reading data written on one architecture from a system that uses a different architecture and you access the data on a byte-by-byte basis. For example, if your application is written to access the second byte of the myOptions variable, then when you read the data from a system that uses the opposite byte ordering scheme, you’ll end up retrieving the first byte of the myOptions variable instead of the second one.
Network-related data typically uses big-endian format (also known as network byte order), so you may need to swap bytes when communicating between the network and an Intel-based Macintosh computer. You probably never had to adjust your PowerPC code when you transmitted data to, or received data from, the network. On an Intel-based Macintosh computer you must look closely at your networking code and ensure that you always send network-related data in the appropriate byte order. You must also handle data received from the network appropriately, swapping the bytes of values to the endian format appropriate to the host microprocessor.
You can use the following POSIX functions to convert between network byte order and host byte order. (Other byte-swapping functions, such as those defined in the OSByteOrder.h and CFByteOrder.h header files, can also be useful for handling network data.)
network to host:
uint32_t ntohl (uint32_t netlong);
uint16_t ntohs (uint16_t netshort);
host to network:
uint32_t htonl (uint32_t hostlong);
uint16_t htons (uint16_t hostshort);
These functions are documented in Mac OS X Man Pages.