carbon and applescript

#include <Carbon/Carbon.h>

static OSStatus SimpleRunAppleScript(const char* theScript);

//——————————————————————————————–
int main(int argc, char* argv[])
{

/* example: */

SimpleRunAppleScript(
“tell application \”Finder\”\n”
” activate\n”
” select folder \”Documents\” of startup disk\n”
” open selection\n”
“end tell”);

return 0;
}

#if TARGET_API_MAC_CARBON
#ifdef __APPLE_CC__
#include <Carbon/Carbon.h>
#else
#include <Carbon.h>
#endif
#else
#include <Types.h>
#include <OSA.h>
#include <AppleScript.h>
#endif
#include <string.h>

/* SimpleRunAppleScript compiles and runs the AppleScript in
the c-style string provided as a parameter. The result returned
indicates the success of the operation. */
static OSStatus SimpleRunAppleScript(const char* theScript) {
return LowRunAppleScript(theScript, strlen(theScript), NULL);
}

/* LowRunAppleScript compiles and runs an AppleScript
provided as text in the buffer pointed to by text. textLength
bytes will be compiled from this buffer and run as an AppleScript
using all of the default environment and execution settings. If
resultData is not NULL, then the result returned by the execution
command will be returned as typeChar in this descriptor record
(or typeNull if there is no result information). If the function
returns errOSAScriptError, then resultData will be set to a
descriptive error message describing the error (if one is
available). */
static OSStatus LowRunAppleScript(const void* text, long textLength,
AEDesc *resultData) {
ComponentInstance theComponent;
AEDesc scriptTextDesc;
OSStatus err;
OSAID scriptID, resultID;

/* set up locals to a known state */
theComponent = NULL;
AECreateDesc(typeNull, NULL, 0, &scriptTextDesc);
scriptID = kOSANullScript;
resultID = kOSANullScript;

/* open the scripting component */
theComponent = OpenDefaultComponent(kOSAComponentType,
typeAppleScript);
if (theComponent == NULL) { err = paramErr; goto bail; }

/* put the script text into an aedesc */
err = AECreateDesc(typeChar, text, textLength, &scriptTextDesc);
if (err != noErr) goto bail;

/* compile the script */
err = OSACompile(theComponent, &scriptTextDesc,
kOSAModeNull, &scriptID);
if (err != noErr) goto bail;

/* run the script */
err = OSAExecute(theComponent, scriptID, kOSANullScript,
kOSAModeNull, &resultID);

/* collect the results – if any */
if (resultData != NULL) {
AECreateDesc(typeNull, NULL, 0, resultData);
if (err == errOSAScriptError) {
OSAScriptError(theComponent, kOSAErrorMessage,
typeChar, resultData);
} else if (err == noErr && resultID != kOSANullScript) {
OSADisplay(theComponent, resultID, typeChar,
kOSAModeNull, resultData);
}
}
bail:
AEDisposeDesc(&scriptTextDesc);
if (scriptID != kOSANullScript) OSADispose(theComponent, scriptID);
if (resultID != kOSANullScript) OSADispose(theComponent, resultID);
if (theComponent != NULL) CloseComponent(theComponent);
return err;
}

Blogged with Flock

Tags: , , , ,

Advertisements

Cocoa and Applescript

If you create subclass of NSApplication for AppleScript enabled application, then you must replace the value NSApplication with subclass name for the value of key NSPrincipalClass of file info.list.

    <key>NSPrincipalClass</key>
    <string>Subclass of NSApplication</string>

Blogged with Flock

Tags: , ,